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I loved the game Flood when I was a kid and some time ago I thought I should do something with water so here is an experiment. You can for example build up pressure and then release it.

The Game

Click to play!

This was also my first attempt at implementing behaviors opposed to hierarchical class inheritance for game objects. I like the idea of behaviors.

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SquishFilter 0.1

This is a demo of the very first version of my SquishFilter for flash.
SquishFilter 0.1

In this demo I’ve animated a wooden box in the timeline. In as3 I added the Pixel Bender filter (that I wrote) in the filters array of the animation. The filter is making the movieclip bulge and pinch when scaleY is more or less than 1.
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